For the sake of clarity we will perform this installation in a preconfigured Vagrant box built with PuPHPet. More info in this chapter about the PuPHPet development environment. If you have a development environment, just adjust to match your specifics.
This chapter assumes you have started the box (
vagrant up), ssh'ed into it (
vagrant ssh) and have navigated to the
cd /var/www). If there is a folder there called
myprojectnameyou should delete it by running:
rm -Rf myprojectname
Downloading and configuring the base CMS
We will get started by downloading the Kunstmaan Bundles Standard Edition to get the CMS and all it's dependencies.
composer create-project kunstmaan/bundles-standard-edition myprojectname
It will then ask you some questions to configure Symfony and the CMS system. At this point just fill in the database_name like so:
Since our project is named myproject, the websitetitle, session_prefix, searchindexname and searchindexprefix are all ok. In a real project they probably aren't.
We will configure all other parameters later on.
Create a new repository (in most cases a private one). Don't add any files from the GitHub interface to start with.
Then execute these commands in
/var/www/myprojectname/ to initialise the git repository
git init git add . git commit -m "Clean install of the KunstmaanBundlesCMS" git remote add origin https://github.com/USERNAME/MyProject.git git push -u origin master
At this point refreshing the page for your repository on GitHub will show you your files.
Please note that the .gitignore file of the KunstmaanBundlesStandardEdition prevents committing your parameters.yml file into git. Depending on your needs, you could change this by removing that line from yout .gitignore file.
Generating a bundle
First, you should generate a bundle for your website specific code.
Each bundle is hosted under a namespace (like Acme/WebsiteBundle). The namespace should begin with a "vendor" name like your company name, your project name, or your client name, followed by one or more optional category sub-namespaces, and it should end with the bundle name itself (which must have Bundle as a suffix).
See this Symfony Best Practices document for more details on bundle naming conventions. At Kunstmaan we use
ClientName/WebsiteBundle as a convention for a standard CMS project. In this example we use
For all other questions, the defaults should suffice.
Sometimes there are some issues with bash/zsh escaping in terminal input, so use / instead of \ for the namespace delimiter to avoid any problems.
Generating your website skeleton
Now that we have a bundle to store our code in, we are going to generate the skeleton for our website. You do this by running the following command. It will ask you for a MySQL database prefix, just leave it unless you have a specific reason to do so.
- A Bower configuration ~ .bowerrc and bower.json. Bower is a package manager for front-end code. (e.g. jQuery, etc)
- A Gulp configuration ~ gulpfile.js. Gulp is a build tool to automate and enhance mostly front-end development workflows
- A Bundler configuration ~ Gemfile. Bundler is a RubyGems package manager we use mostly for getting specific versions of Sass.
- A basic selection of user interface elements, sass files, etc
- A barebones selection of controllers, entities, twig files, pageparts, etc
- The needed fixtures to setup the CMS
This is the best starting point for a real website. If you add
--demositeto the command above, this generator will generate more styling and fixtures so that the result ends up exactly like the demo site.
Initialising the database
When this is done, create the database schema and load all the generated fixtures to fill it.
app/console doctrine:database:create app/console doctrine:schema:create app/console doctrine:fixtures:load
Generate Unit and Behat tests (optional)
If you want, you can generate a set of Unit and Behat test features that test that your site is working correctly. It will test logging in to the administration interface, it will create a page and tries to enter every pagepart. Most generators will generate extra features when you add features later on in development.
Just accept the default bundle namespace at the prompt.
Get all the front-end assets
Now that all your code is generated, let's make sure all front-end assets are available.
Depending on your system you need
npm install -g bower npm install -g gulp npm install -g uglify-js npm install -g uglifycss gem install bundler
Then execute the following commands:
bundle install npm install bower install gulp build app/console assets:install --symlink app/console assetic:dump
At this point browsing to http://kunstmaan.cms/en/admin should greet you with the following screens.
Note that the screenshots were made of a site using the
--demositeoption during generation